A 50GB-plus game install could tie up your bandwidth all day, or maybe multiple days. I’m blessed with an excellent Internet connection here in San Francisco, but my colleague Brad Chacos doesn’t have quite the same luck in New Hampshire, nor do most people in the United States. More important, and more pressing, is the fact that it’s simply not feasible for many people to download 50GB of data a couple times a month. The original Titanfall made headlines in 2014 for its 50 GB install. ![]() Factor in your OS install and a few programs and you’ve only got enough room for four or five of these massive games. ![]() Most people I know are running-at most-a 500GB SSD. Solid-state drives are getting cheaper every week it seems, but that space still comes at a premium. Now it’s commonplace-and also a bit baffling. Yes, over 100GB of space to install the pair, with Infinite Warfare taking up 75GB of that all by itself. Want to take a guess at how much space the pair requires? Brace yourself and brace your hard drive, because it’s 120GB. The largest I’ve seen: The double-packed Call of Duty: Infinite Warfare and Modern Warfar e Remastered.Ĭall of Duty: Infinite Warfare – 75GB so you can be bored by this guy for six hours. I’d be drowning in jewel cases.Ģ016 gave way to some truly massive releases though-and again, I’m talking massive in terms of hard drive footprint, not marketing dollars or shelf presence or whatever. ![]() It’s given us back the B-games, the middle of the market I thought died with THQ-games like Shadow Warrior 2 and Obduction, too big to feel “indie” in the traditional sense but still comparatively small when put up against games from Ubisoft and EA.Īnd if I contrast the size of my Steam library with my not-so-huge apartment…well, I’m pretty grateful my games don’t take up physical space nowadays. It’s allowed for the revival of long-dead genres like the isometric CRPG, leaving us with Wasteland 2 and Divinity: Original Sin and Pillars of Eternity. Moving to Steam and away from traditional retail channels has enabled a much more diverse games industry-releases as small and meditative as Sorcery! or as gun-happy as the Doom reboot.
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